Posts filed under 'PhotoStage'

Close-up on the AMS Position Editor

One of the coolest features of PhotoStage and PhotoLite is the Position Editor, which allows you to position lights, effects generators and gaze points quickly and precisely anywhere on the X Y Z axes. The editor also provides intelligent positioning which finds the model and locates the selected element in relation to her.

The Position Editor can be accessed using either menu, chat or HUD controls. For the purposes of this post, I’m showing the HUD interface since it visualizes the editor’s functions most effectively. Here’s how the Position Editor panel appears on the HUD:

Once you’ve selected an element to move (light, effects generator or gaze point), you can use the intelligent positioning buttons to move the element around the model. The buttons showing a grey human torso plus a yellow circle indicate how the element will be positioned when you click the button. The available options are: (left to right, top row) Right, Left, Back, Front, Back Up, Front Up, Toplight, Footlight; (l to r second row) Centre, Closer and Further (these last two buttons move the selected element closer to or further from the model).

You can also use the X, Y and Z buttons to manually adjust the element’s position. Clicking the minus and plus icons will decrease or increase the element’s X, Y or Z coordinates. The distance that the element will move each time you click one of these buttons is set by the 1.00, 0.25 and 0.05 buttons, which correspond to 1 metre, 25 cm and 5 cm, respectively.

A very nifty and easy to use tool, and one of the prime reasons why PhotoStage and PhotoLite allow you to focus on what matters!


1 comment 11 August 2008

AMS at SL5B

We are proud to accept Ewing Fashion Agency’s invitation to co-showcase our products at their booth in SL5B. Second Life turns 5, and we are there to celebrate.

There are two PhotoStages rezzed so you can try them out. Feel free to play with them.

See us at http://slurl.com/secondlife/SL5B Phantom/88/236/37!


Add comment 25 June 2008

PhotoStage and PhotoLite update available now

Version 1.1.2 of PhotoStage and PhotoLite is available now via automatic updates for current owners. To obtain these free updates, please go to the Options menu and click Update. Check your User’s Manual (here or here) for detailed information.

An improved version of PhotoStand is also included with these products.

The major new features and changes in the new version are:

  • TRU textures are no longer included with PhotoStage; 42 great textures from other providers are being used now (36 before).
  • Backdrop texture tiling and editable glow for PhotoStage. You will need the latest Windlight-enabled Second Life viewer to enjoy backdrop glow.
  • Create commands are not necessary now before editing a light, effects generator or gaze point.
  • The interaction radius of lights, effects generator and gaze points has been extended to 50 metres (it used to be 10 or 20).
  • 43 modelling poses are pre-loaded on PhotoStand, including 7 exclusive poses by Kali Meads.

Also, please remember that a gift card for 6 Animah poses is included with this new release.

This update will be made available at the Ananke Media Systems demo site in Lady Vale (112, 225, 301) and the web stores OnRez and SLExchange in the next few hours.

Enjoy!


Add comment 6 April 2008

Lights under new viewer

It seems that the new Second Life viewer, version 1.19.1 (4), has some quirks about local lights that may affect PhotoStage and PhotoLite. In particular, there are some situations where one or more local lights apparently switch off when other light sources are nearby. This happens, for example, when you are wearing a facelight.

We have observed the following. If you are wearing a facelight and use PhotoStage or PhotoLite to create a light, it rezzes up correctly in an “on” state, but apparently switches off (i.e. it stops illuminating the scene) after one second or so. If you right-click and edit the light object it will switch on again instantly and, in fact, if you look at the Light checkbox in the Features tab of the Edit floater, you will see that it is ticked. However, the light object apparently does not emit any light when it is not being edited.

Evidently, this affects the look of your photos, since lights that are supposed to be “on” do not illuminate the scene as they are supposed to do. The workaround is to avoid wearing any facelights or similar light sources when operating the PhotoStage or PhotoLite.

This seems to be caused by the way in which the new viewer version handles local light precedence, which is different to what previous versions of the viewer used to do. If you have any feedback about this behaviour, please post a comment here. Many thanks.


Add comment 5 April 2008

TRU textures to be discontinued

Since we launched PhotoStage in January, we have been using Textures R Us (TRU for short) as sole provider for backdrop textures. We chose them because of their beautiful art and wide range of applicable images. Textures bought from TRU are subject to a licence agreement that regulates how you can use their textures. Recently, we realised that using TRU textures as part of the PhotoStage backdrop, as we had been doing for a couple of months already, might be violating said licence agreement. The agreement text itself (which is included with each texture package) was very vague, and offered no clear evidence that distributing TRU textures as part of PhotoStage, as we were doing, was either allowed or not allowed. So we decided to contact a TRU representative and discuss this issue with them.

(more…)


Add comment 18 March 2008

Backdrop texture tiling in PhotoStage

One feature that has been missing from PhotoStage, and which users have been asking for since January, is the option to change the tiling factor of textures on the backdrop. The current version of PhotoStage lets you apply a texture on the backdrop, but there is no way to make it cover the backdrop in larger or smaller tiles.

The good news is that we have just implemented that feature. Starting with the next update, you will be able to change the tile factor using the menus, HUD or chat interface.

Your feedback is welcome.


Add comment 6 March 2008

Tutorial: Updating your PhotoStage or PhotoLite

In this tutorial I explain how to update your PhotoStage or PhotoLite. Owners of these products are entitled to lifetime updates, which basically means that once you buy from us, you will receive any future version of the same product for free, forever.

Having the latest version of your product is important, since we often introduce fixes for all those Second Life glitches and performance improvements, as well as new features. Also, we usually do not support products that are not up to date.

If you want to stay up to date, the first thing you need to think about is how to find out whether a new version has been released. There are basically two channels that we use to publicise updates: this web site and the Ananke Media Systems User Group. We suggest that you join this group to receive notifications about new releases and the occasional exclusive gift.

An alternative way to find out whether an update has been released is to make your product check for updates. I explain how to do this in the next section.

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Add comment 26 February 2008

New updates of PhotoStage and PhotoLite

We have just made available a new version of PhotoStage and PhotoLite, numbered 1.1.1 in both cases.

The major new features in this release are:

  • A chat interface has been added. This means that you can control your PhotoStage or PhotoLite by typing commands on the chat area.
  • The much improved PhotoStand 1.1.0 is included. This new version of PhotoStand features rotation pinning.
  • Technical fix: we have rewritten most of the communications infrastructure in both products, which works around the cause of the dreadful stuck menus effect.

Please see your User’s Manual for detailed instructions on how to use these new features.

If you already own a PhotoStage or PhotoLite, remember that you can obtain this update for free by click Options, then Update from the main menu. As usual, you can buy these products from the Ananke Media Systems demo site in Lady Vale as well as the online stores OnRez and SLExchange.


Add comment 26 February 2008

Codie’s blogging about PhotoStage

Have a look.

Did you hear? Just buy it! :p


Add comment 21 February 2008

Stuck menus

A few PhotoStage customers have reported recently that, sometimes, the menus get “stuck” after using them for a while. As documented in our FAQ section, this is often caused by Second Life “eating” or losing one of the messages that the different components of PhotoStage use to communicate with each other. Usually, resetting the scripts in the Control Box solves this (see the FAQ page for step-by-step instructions).

However, we have found two cases in which resetting the scripts in the Control Box did not solve the problem. In those cases, the “stuck menus effect” seemed to happen randomly, not related to lag, but apparently related to a particular sim. We have not been able to reproduce this issue at our headquarters in Lady Vale. In one of these cases, a sim restart solved the problem, but not in the other.

Please notice that the stuck menus effect has never been detected on PhotoLite, but since PhotoLite and PhotoStage use the same communications facilities, we wouldn’t be surprised to find it there as well. Also, please bear in mind that using the HUD does not work around the problem.

At this point we have not been able to diagnose the cause of this problem. Due to the apparent randomness of the effect and the fact that it seems to be related to the Second Life infrastructure (it is sim-dependent), we have decided to rewrite the communications facilities of PhotoStage and release an update as soon as possible. The new communications facilities will be more robust and less dependent on Second Life’s ability to deliver every message.

We will let you know as soon as a fix is available. We are working on it now. In the meantime, please accept our apologies, and please contact us if you observe the stuck menus effect. Your feedback will be useful in heping us diagnose the problem.

Thank you!


Add comment 20 February 2008

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